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Showing posts from April, 2013

Marcuse and Morozov: 'One-dimensionality' and 'Technological Solutionism'

Evgeny Morozov is an author who just published his new book " To Save Everything-- The Folly of Technological Solutionism ". Morozov is highly opinionated, he pushes arguments to the extreme, and he is probably to many both offensive and plainly 'loud'. However, he makes the case that some of the questions he raises are not raised by anyone today. The longterm consequences of the technologically based 'solutions' that we develop are never examined and discussed in the way they deserve according to Morozov. He makes the argument that we are on a dangerous track when we believe that by quantifying, tracking, capturing, gamifying human behavior we can also solve our societal problems. However, the most serious problem is not that we are actually already doing this, but that there seems to be an overwhelming consensus that this is not really problematic. I am drawn to Morozov's book partly because I am working on a chapter about the notion of the ' one-

Critical Design Exhibition (ISTC event)

Last evening we had a great exhibition of six 'critical designs' called    "The Fragile Self in Anxious Times."  The exhibition was part of our involvement in the Intel ISTC Social Computing project. The designs are by our PhD students Shad Gross and Youngsuk Lee who are working with Jeff Bardzell, Shaowen Bardzell and me. The six designs are exciting examples of what happens when you design interactive devices that are not designed for a well defined purpose and functionality and without any well-defined intended user. The designs are meant to express some aspects of 'criticality'. (I should have some pictures here of course, maybe I can add that later.) In relation to the concrete design work we are also developing a theoretical framework about  what 'criticality' stands for in design. The reason for this work is that we found ourselves quite frustrated with the way critical design has previously been defined. We are making good progress and will

New book: Mads Nygaard Folkmann's book "The aesthetics of Imagination in Design"

I have the pleasure working with Ken Friedman as Series Editors for a MIT Press book series called Design Thinking/Design Theory . Today I got the fourth book in the series which is    Mads Nygaard Folkmann 's book " The aesthetics of Imagination in Design ". Here is how the book is presented by MIT Press: " In   The Aesthetics of Imagination in Design , Mads Folkmann investigates design in both material and immaterial terms. Design objects, Folkmann argues, will always be dual phenomena—material and immaterial, sensual and conceptual, actual and possible. Drawing on formal theories of aesthetics and the phenomenology of imagination, he seeks to answer fundamental questions about what design is and how it works that are often ignored in academic research." It is exciting to work with a book series and one of the perks is that you get to see so many book proposals usually a couple of years before they are books, so it is a way of looking into the future. Un

The fear of 'big data'

In my early days of my undergraduate education we read a lot about the relation between the model in the computer and the part of reality that the model was supposed to represent. My most influential professor at that time, Kristo Ivanov, always warned us about the danger when data is seen as a 'resource' like a natural resource to be harvest. He always stressed that all data, and even more so information, is the result of a process that involves mechanisms, procedures, measuring, and choices that ultimately rests on values and are driven by intentions. He always claimed: "there is no "raw" data". It is fascinating to see the exact same discussion emerging today  in the wake of the enormous interest in 'big data'. The same topics that were heavily discussed in the late 70s are again examined. The content of a new book " Raw data is an oxymoron " edited by Lisa Gitelman (MIT Press, 2013) is an evidence of that ( here is a good review ). Th