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Showing posts from September, 2014

The common mistake of seeing design as a particular field or profession

I have written here before about the mistake of seeing design as a profession and/or a discipline. To me, design is an approach, a way of approaching reality with the purpose to change it. There are no given design areas or disciplines. Instead it is the nature of the problem/situation that usually determines what is a field or discipline. So, for instance, graphic design is a field that has to do with graphic and visual artifacts, architecture is a field that engages with buildings and structure, etc. They are not by nature design fields or disciplines. Graphic design has some similarities with architecture of course. Some of those similarities can be seen as related to materials, surfaces and structures. Some similarities have to do with how people perceive forms, shapes and colors and their combinations. To me it is obvious that you can approach these qualities either with a scientific approach or with a designerly approach or with a combination. This means that graphic design and

Faceless Interaction - a conceptual examination of the notion of interface: past, present and future

Now the article by Lars-Erik Janlert and me is published on the Human-Computer Interaction Journals website . I am very happy to see this article published! Janlert, L-E., & Stolterman, E. (2014).  Faceless Interaction - a conceptual examination of the notion of interface: past, present and future . In Human-Computer Interaction .  Abstract In the middle of the present struggle to keep interaction complexity in check as artifact complexity continues to rise and the technical possibilities to interact multiply, the notion of interface is scrutinized. First, a limited number of previous interpretations or thought styles of the notion are identified and discussed. This serves as a framework for an analysis of the current situation with regard to complexity, control, and interaction, leading to a realization of the crucial role of surface in contemporary understanding of interaction. The potential of faceless interaction, interaction that transcends traditional reliance on surf

The importance of good design presentations

I always talk with my students about the importance of being able to do good design presentations. No matter how good design work you have done, if you can not present it, explain it, and argue for it, no one will "buy it". I saw this  article today by Mike Monterio that in a simple and fun way explain a number of the points I always stress. There are many similar articles out there about presentation techniques, but this has a different flavor and I think it works well.

The Design Way -- some news

Some good news about our book, " The Design Way ". The new paperback edition of The Design Way was just released by MIT Press. It sold out immediately! More copies will be available in October. And an edition in Spanish will be published in the Spring of 2015!

new article: "Faceless Interaction - a conceptual examination of the notion of interface: past, present and future"

I have for many year worked with my colleague Lars-Erik Janlert (Umeå Univeristy, Sweden). Actually we were PhD students in the same department many, many years ago. Our work together has slowly developed and become more focused over the years. We just got our latest article "Faceless Interaction - a conceptual examination of the notion of interface: past, present and future" accepted for publication in the journal Human-Computer Interaction. We have now three articles published on the theme of "interactivity" and one in draft. Janlert, L-E., & Stolterman, E. (in progress). Increasing Interactivity. Janlert, L-E., & Stolterman, E. (forthcoming). Faceless Interaction - a conceptual examination of the notion of interface: past, present and future . In Human-Computer Interaction. (will hopefully be available soon) Lars-Erik Janlert and Erik Stolterman. 2010. Complex interaction . ToCHI (ACM Transactions of Computer-Human Interaction) 17, 2. Janlert, L-E