In a recent post I wrote about "Why flat design is soon boring, old and 'flat'". Today I stumbled across this short but very interesting article in Fast Company about some Kingston University animation students work. The article is called "Apple Skeuomorphism Reconstructed In 3-D" with the sub title "Using paper models, a team of animation students creates an elegant critique of Apples's iOS. Meta."
These students have done something great. They have tried to explore and challenge the dominant paradigm of 'flat' design in a highly creative and fun way! The text and the videos may not convince a flat design believer but at least they ask good questions and open up for richer discussion about design paradigms.
Subscribe to:
Post Comments (Atom)
"Thinking on Paper" - notes on how to write and design
In 1989 I got the book "Thinking on Paper : Refine, Express, and Actually Generate Ideas by Understanding the Processes of the Mind...
-
Nigel Cross has for a long time been one of the most prominent researchers of design. He has a background as an architect and industrial des...
-
It is obvious that 'design thinking' as an approach to change has never been more popular than now. Everywhere on the web it is poss...
-
I have for many years liked the ideas of Paul Virilio. He is a fascinating and highly challenging thinker. Unfortunately his writings are qu...
No comments:
Post a Comment