Maybe one of the least understood concepts in interaction design is composition. Many interaction artifacts have the same functionality and features, but some of these artifacts are also compositions. A composition is a whole. It is a design where the relation, balance, contrast between deatils and the whole, between funtionality and appearance, etc., are all aspects of a deliberate composition that is designed to have an overall quality -- a compositional quality. The iPod and maybe now the iPhone are examples of strong compositions. This is not easy to ackomplish, so many advanced cell phones and smart phones are just artifacts that best can be described as assemblies of functions and features, without any compositional whole. To create an artifact that manifest a strong composition is maybe the most challenging aspect of any design. In interaction design, with all the technology and new opportunities, the space of possible assemblies are (unfortunately) infinite and to create true authentic compositions are the ultimate design challenge. Let's see more compositions and less assemblies in the future.
Interaction Design, HCI, Philosophy of Design, Technology and Society
Comments
Thanks for the comments! I really appreciate it.
I am happy to hear that you are reading my book, and I understand that it is not easy to work with all the time :-) Maybe I should write a bit more about composition. It is a crucial concept in design!
I wish you good luck with your studies and say hello to Torbjörn!
Erik
As you might have figured out this is the rambling thoughts of a student with too much coffee and too little sleep. ;)