In an article on FastCompany's site Co.Design, Tom Hobbs writes about the state of UI design. He argues that "the aesthetic of UIs has followed a dominant ideology that attempts to replicate the physical world". Hobbs is quite skeptical towards this form of "skeuomorphism". The basic argument that Hobbs make has been made before and is a reasonable one. At the same time when Hobbs argues against what he sees as a problematic, or even dogmatic, design philosophy he ends up advocating another philosophy, almost in a similarly dogmatic way. I have no problem with Hobbs general statement " There’s a lot of making and thoughtful critical analysis to be done of the solutions we create before we evolve approaches and philosophies that are truly unique to the discipline of UI design. " This is all good and well. But when he continues and writes that "To do this, we need to design UIs that are stripped down as much as they can be. This means avoiding su
Interaction Design, HCI, Philosophy of Design, Technology and Society