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Showing posts from March, 2017

Designerly Thinking and Doing workshops

Just a brief reminder of upcoming workshops. I will hold a workshop on  Designerly Thinking and Doing in Chicago on March 31st. Click on the link if you want to know more. I am planning to hold the same (similar) workshop in Bloomington, IN, later this Spring, probably in May. Let me know if you are interested. It will be similar purpose and content (but less expensive) . You might be wondering with is different with my workshops in relation to many others out there. Most other workshops on 'design thinking' focus on the design process and some simple tools suitable for the process. In my workshops I focus on the individual's thinking and character, that is, what designerly thinking and doing means when it comes to an individuals competence, abilities, and skills. And on why they matter, and how they can be developed. We will focus on how to grow and become a thinking designer, instead of just describing some activities or tools. It is who you are as a whol

Why Design Thinking Needs Systems Thinking

I was a young student in my first year at the university. I had never heard of systems thinking or any other kind of thinking either. I had entered a program with focus on systems analysis and information systems, and I had no idea what it was all about. Pretty soon I had my first encounter with a real university professor. In the very first course the professor had us read “ The Systems Approach ” by C. West Churchman. The book was so different from anything else I had read. For the first time, I read something that was intellectually stimulating at the same time as it felt real and practical. I loved the book.  Due to the same professor, throughout my undergraduate and doctoral years I was "forced" to read, think, reflect and discuss the works of Churchman. We had lectures, seminars and discussions around Churchman’s work. Churchman was as a visiting professor at our department. All this, of course, strongly influenced my intellectual development. My mind was devoted t

Why 'design thinking' is risky

When design thinking is promoted it can look like this "Design Thinking is a mindset. Design Thinking is about having an intentional process in order to get new, relevant solutions that create positive impact. It’s human-centered. It’s collaborative. It’s optimistic. It’s experimental." ( link to text ) It sounds really good. But what is not mentioned is that designing is also complicated, difficult, hard and risky. So, why is it that 'design thinking' is portrayed as this fun, exciting and highly positive process without mentioning how risky it is. Well, some people who advocate for 'design thinking' are selling it. They have selfish reasons for making design thinking look exciting, fun and useful and they do not want to stress 'negative' aspects of design thinking. They want everyone to believe that they can easily learn and use design as an approach. There is of course no serious problem with describing 'design thinking' in a positive

Things That Keep Us Busy: The Elements of Interaction

Our new book is now on Amazon, even though it will not be available until September. But it can be pre-ordered. Things That Keep Us Busy: The Elements of Interaction (MIT Press)  Hardcover – September 1, 2017 by Lars-Erik Janlert (Author), Erik Stolterman (Author) There is no cover yet and not much information, but there is a description: "We are surrounded by interactive devices, artifacts, and systems. The general assumption is that interactivity is good -- that it is a positive feature associated with being modern, efficient, fast, flexible, and in control. Yet there is no very precise idea of what interaction is and what interactivity means. In this book, Lars-Erik Janlert and Erik Stolterman investigate the elements of interaction and how they can be defined and measured. They focus on interaction with digital artifacts and systems but draw inspiration from the broader, everyday sense of the word. Viewing the topic from a design perspective, Janlert and Stolterman t

What design judgment is

A designer is constantly involved in making judgments. The reason is that any decision has to be made based on insufficient information. At the same time, a designer is commonly overwhelmed by the richness and the complexity of the situation. So, dealing with an abundance of information that still feels insufficient while being pressured to move forward means that judgments have to be made. However, even though judgment is a core ability for designers and is mentioned frequently, it is not well defined. So, what is it? In one of his writings the famous philosopher John Dewey discusses at length what judgment is. This is done in his book "How we think" (which is a wonderful text). I am re-reading this book at the moment and will later write more about some of the core ideas in this book and how they are crucial to anyone engaged in designing. Below are a few quotes from the chapter. I would like to reproduce the whole chapter, since every page is full of sentences that are

Design versus Designing

Since a few years I have stopped using (or at least tried to) the word 'design' when it seems more relevant to use the notion of 'designing'. The reason is that I try to be more specific with aspects of design I am addressing. To me, design is a concept that is broad and extraordinary inclusive. It covers almost anything that has to do with design in all its manifestations and forms. Designing, on the other hand, is more narrow. It is concerned with the practice of design, of the process of design, that is, of design(ing) as an activity. When it comes to some other similar concepts, such as art and science, the terms are commonly seen as denoting large societal phenomena including their history, present and future. The terms cover all cultural, social, educational, and professional aspects of the phenomena. At the same time, when it comes to the practice or activity the broad terms are no usually used. Instead concepts such as the 'artistic process' or the &